Create new event:
I named the event ENGINE and then changed the mode ti 3d. Then I added a parameter named RPM with the minimum value of 0,a maximum value of 8800, with the ruler spacing set to 1000.Next I added another parameter with the name LOAD, minimum value of 0, maximum value 1, and the ruler spacing is 0.1. After that I created two layers named ONLOAD and OFFLOAD.
Organize Sound Def:
The Auto-Pitch Feature:
The auto-pitch feature helps my sound files transition smoothly. For the sounds I had to enable the autopitch and then set the autopitch reference.
Volume Effects:
A volume effect is added to each layer. I set the curve shape to "Flat End" and then I reposition the points and change the load value.
Auditioning the Engine:
Finally the event is completed! Now the sound can be tested by pressing the SPACEBAR key.
Unfortunately I don't know how to save the file audio so I don't have the sound file to attach to this blog.
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